Tuesday, December 16, 2008

Finishing Up

So it's been a little while since I made a post. Thought I would provide some updates.

I am just about to finish my last regular semester at UAT to complete my time here. Additionally I've managed to snag an internship working on a project here in Phoenix. It's still fairly early on in the details so I won't reveal anything until I know what's being released to the public, but I will say I'm excited to be working on the project and I look forward to adding it to my site.

On the note of projects, I've Left Project Rosestone. While the project itself was going well it had started affecting my grades because of the time I was dedicating to it, additionally there was some turmoil in the team and the direction of the project management was beginning to change to something I didn't agree with. Since most of my work on the levels was complete outside some polishing I chose to take my leave. I feel it's the best option for everyone because the team will be able to finish what is necessary without me and they will probably find someone who is able to commit more time to it then I would be able to.

My site is also due for an update soon. I have some feelers out in the industry who would like to have an updated version to show potential employers for me, as well as my decision to make some upgrades to the navigation and presentation of the site based on recent feedback. I will be working on these changes over my Christmas break so hopefully if all goes well I will have them complete by January.

In other news a project I recently did some work for is being released. It's a small Neverwinter Nights 2 MOD a friend of mine asked me to do some level design work for. I'm probably going to be doing a few more detail passes over the levels and resending them to him, but he will be releasing it soon. I'll pop a link up here as soon as I can.

In other project news I've started work on an original game design document. I had the idea the other day and it's been mulling over in my mind for a few days now, plenty of time to start writing the initial document. I don't want to release any details until I get something solid produced and protected, but I'm thinking about trying to run it as a project starting either in the summer or the fall depending on when my internship ends.

GDC (the Game Developer's Conference) is coming up again in February and I'll be there job hunting. If you want to say hi or anything feel free to shoot me an e-mail, I look forward to seeing the new technologies like the last two years and enjoying San Francisco again.

Till then, everyone have a great holiday season,

Questionmark

No comments: